Meander is a two to five player card game that incorporates card shedding mechanics, similar to games like Uno or Crazy Eights, cartomancy-inspired, improvisational roleplay actions, element-inspired card suit strategy and an eleven token, roleplay performance reward system. Meander is divided into three separate parts: the World Spread, the Personas, and the Round. 

I'll likely be updating the PDF when I find aspects of the ruleset or card meaning chart to refine, especially after playtesting. If you might have ways to improve Meander, don't hesitate to share your input. I hope Meander can help encourage spontaneous, interactive and communal narratives with the same spirit as homebrew and one-shot RPGs.

https://kevinseguin.neocities.org/meander

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